Reputation System Overhaul (Priority: High)
Problem: The current reputation system is 10+ years old and feels shallow. Starkitect just reskins old missions instead of creating meaningful depth. Faction choices (especially in Pyro) are limited and don't carry real consequences.
Solution: Deliver the long-promised new reputation system with branching storylines, persistent faction standing that affects missions/PvP, and better integration with cargo, bounty hunting, and criminal loops. Make rep feel impactful instead of grindy.